Murtaza Saeed
Murtaza Saeed
Character Artist,
Amsterdam, Netherlands

Skills

Character ModelingCharacter DesignDigital SculptingLightingTexturingGame DesignConcept ArtPhysically Based Rendering3D Modeling

Software proficiency

Photoshop
Photoshop
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
Mari
Mari
Maya
Maya

Productions

    • Movie
      Allayar And The Legend Of Markhor
    • Year
      2018
    • Role
      Lead Character Artist
    • Company
      3rd World Studios

Experience

  • Lead Character Artist at 3rd world Studios
    Islamabad, Pakistan
    November 2016 - December 2008

    I had the privilege to work as a Lead Character Artist on an animated feature film "Allayar And The Legend of Markhor". The Film was developed in unreal engine therefore the entire Character pipeline was based for unreal engine. Our focus was to create cinematic quality character inside unreal engine.

    My role was to create high quality character with provided concepts,

    -Produce Models that are ready for rigging artist,

    -Create HairFur for the characters

    -Create and work with Texture Artists for high quality Textures

    -Check and balance of character models from Junior Artists and Outsourced Characters

    and final Look and Dev in Unreal engine for the final looks and performance in the scene.